Hey,

I have some serious problems using qsoundeffect. If I start to play more than 
32 instances at the same time my application crashes. This happens on a linux 
system with pulse audio running. Also the sounds start to stutter shortly 
before the crash. Running the App on Mac OS X using CoreAudio there are no 
problems at all. Does anybody have an idea why pulse audio is limited to 32 
audio outputs? 

Thanks

Regards Simon

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