On 07/06/2012 07:54 AM, Laszlo Papp wrote: > In any case, I would call for QPointF3D (and similarities) again.
Qwt offers this implementation: http://qwt.svn.sourceforge.net/viewvc/qwt/trunk/qwt/src/qwt_point_3d.h?revision=1083&view=markup The fact that QwtPoint3D exists shows, that QVector2D is not what Qwt ( and probably most applications dealing with 3D points ) needs. But if it is only about adding trivial classes like this one I don't see many arguments, why it should be at a different place than QPointF ( even if I would have followed Thiago so far ). Uwe PS: Qwt also has a class for a 2D polar point too _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development