> Qwt would also have interest interest in classes like QPointF3D +1
> but this is not what QVector3D is ( or at least in Qt4 was ). As far as I > understood QVector3D is designed as a helper class for drawing and IMHO > should stay in QtGui as long as it is not implemented with a more common > use case in mind. The whole proposal is about "to implement with a more common use case in mind"... > But even with a different class design I agree with Thiago that it > doesn't need to be QtCore where to move the class. Together with related > algorithms ( often implemented, but not part of the API ) it could be > indeed a valuable module. So, instead of adding these few classes into QtCore, there would be a need another module. Who supports the creation of such a math library in Playground? Not that, I could work on that right now, just asking. > What I would like to see in QtCore is what I had expected from a name > like QVector2D: a template for 2-dimensional arrays ( or more ) like > QVector. Something like QVector<QPair> >. Not perfect, so I can understand your calling for convenience. BR, Laszlo Papp _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development