Olivier Goffart wrote: > > I thought we were agreeing upon deprecating qreal (i.e leave it as-is) > > and use float and double explicitly inside Qt. At least, that's what I > > +1d for :) The patch above changes qreal and doesn't deprecate it. > > Can be done in another commit, > One after the massive s/qreal/float/g in the code. > If we really want that...
The s/qreal/float/g cannot be undone easily for custom builds, so it should only happen if there's a way to reproduce currently existing functionality (e.g. by adding QRectD classes, possibly conditional on some QT_NO_* or similar) Andre' _______________________________________________ Development mailing list Development@qt-project.org http://lists.qt-project.org/mailman/listinfo/development