On Friday, March 22, 2019 at 9:56:20 AM UTC-7, Martin Thomson wrote: > On Thu, Mar 21, 2019 at 1:11 PM Tom Ritter <t...@mozilla.com> wrote: > > > Okay, good, not making this data available until the user activity > > engages with the gamepad/VR controller (mostly) assuages my concerns > > on this component. My remaining concern is around the sensitivity of > > axis movement. If I have my controller on my desk, and I am > > typing/bumping it - I am curious if that would cause the controller to > > suddenly activate. I don't think I have a gamepad to test with > > though. > > > > There's a research question that suggests: gamepad accelerometers are > pretty good, can they be used to recover what someone is typing based on > those vibrations? Setting a minimum activation threshold to start using > the controller might be wise. A button press is guaranteed to activate it, > so we can be a little less sensitive for that.
This is a good thought although not every gamepad has vibrate function. We can do this enhancement for the devices own this functionality. _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform