As mentioned in thread, we will not disable deviceorientation.
Please see below.

On 02.08.2017 15:01, Salvador de la Puente wrote:
> I strongly encourage you to take a look at the telemetry stats regarding
> the usage of deviceorientation API and other. I don't know the penetration
> of proximity and ambient light APIs but deviceorientation is definitively
> used.
> 
> Please, consider twice before taking a final decision.
> 
> El 31 jul. 2017 3:44 p. m., "Anne van Kesteren" <ann...@annevk.nl> escribió:
> 
>> On Mon, Jul 24, 2017 at 6:11 PM, Anne van Kesteren <ann...@annevk.nl>
>> wrote:
>>> Please consider the request to remove device orientation retracted for
>>> now. We'll still need to figure out some kind of long term plan for
>>> that API though. WebVR building on it through libraries that abstract
>>> away the browser incompatibilities will just make it harder to fix the
>>> underpinnings going forward. (And there's always the risk that folks
>>> don't use libraries and code directly against what Chrome ships. Seems
>>> likely even.)
>>
>> Small update: we'll start by just disabling proximity. Disabling
>> ambient light will follow soon after, but is a little trickier as we
>> use the web-facing API in the Firefox for Android frontend.
>> (Suggestions for fixing the orientation interoperability mess are
>> still welcome!)
>>
>>
>> --
>> https://annevankesteren.nl/
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