Please consider the request to remove device orientation retracted for
now. We'll still need to figure out some kind of long term plan for
that API though. WebVR building on it through libraries that abstract
away the browser incompatibilities will just make it harder to fix the
underpinnings going forward. (And there's always the risk that folks
don't use libraries and code directly against what Chrome ships. Seems
likely even.)

On Mon, Jul 24, 2017 at 5:07 PM, Mike Hoye <mh...@mozilla.com> wrote:
> I have a sense that as AR gets richer and more nuanced that ambient light
> and proximity sensing will become important as well, even if we're not there
> yet.

I'm not sure that's a good reason to keep the current APIs around
though. Ambient light in particular leaks cross-origin data. It's
rather surprising we haven't acted on that thus far. And none of what
we ship ended up being standardized as such. If we actually think we
need these APIs we should put in the effort to solve the security and
standardization issues.


-- 
https://annevankesteren.nl/
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