On Jun 6, 2014, at 11:10 PM, Neil <n...@parkwaycc.co.uk> wrote:

> Rik Cabanier wrote:
> 
>> 1. isIdentity()
>> We settled that this should mean that the matrix was never changed to a non 
>> identity state.
>> 
> Are you doing something similar for the 2d/3d case?

This is already in the specification[1]. As Rik mentioned, we check on each 
function call if the matrix will still be 2D, or set to be 3D. There is no way 
to get from 3D back to 2D.

Greetings,
Dirk

[1] http://dev.w3.org/fxtf/geometry/#is2d

> 
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