2012/11/9 Robert Kaiser <ka...@kairo.at>:
> Joe Drew schrieb:
>>
>> On 2012-11-06 8:31 AM, Henri Sivonen wrote:
>>>
>>> Therefore, I propose that we adopt the following policy:
>>>   1) APIs that are not ready for use by Web developers shall not be
>>> shipped on the release channel (unless preffed off).
>>>   2) APIs that are shipped on the release channel shall be shipped
>>> without a prefix.
>>
>>
>> I am broadly in support of this, but I have a specific concern: Firefox
>> OS will (or could) require experimental APIs that aren't fully baked
>> simply because of time constraints. I don't think we should hamstring
>> the features possible in FxOS to simply stabilize an API.
>>
>> I would, however, be in favour of the result of s/release
>> channel/release channel on desktop/g.
>
>
> I think we should have a pref that just turns on/off all the prefixed
> technologies, and ship with that on in the experimental channels and off on
> release

See my earlier email in this thread, we need the draft (hence, in
current WG-approved practice, prefixed) WebGL extensions to support
browser-based games. We don't want people to have to flip a preference
before their browser becomes ready for games.

Benoit

> (I'd say that beta is up for discussion, I'd lean towards off on
> beta as we treat beta as RC and want testing there to match release as much
> as possible so we don't get surprises when shipping).
>
> This way, we can just ship B2G with that pref on as long as we require that
> (I hope it will get stable enough at some point so we can apply the same
> principles we're using elsewhere).
>
> Robert Kaiser
>
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