On Sat, 2003-09-27 at 19:42, Bijan Soleymani wrote:
> On Sat, Sep 27, 2003 at 04:21:09PM +0200, Benedict Verheyen wrote:
> > Op vr 26-09-2003, om 02:17 schreef Carla Schroder:
> > > If it's Office 2000 or older, a simple disk copy will work. If it's XP, I 
> > > don't know. If an ordinary disk copy does not work,  try the dd command, as 
> > > it does a literal byte-by-byte copy. This should take care of any 
> > > odd/hidden/sekkrit bits.
> > 
> > Not always. I tried dd once to make copy of a game i have and a program
> > (both legitimate copies of mine :) ) and after dd'ing and cdrecording
> > them, the copies where no good.
> > They were also for a win platform so there might be some parameters you
> > have to add for that to cdrecord, i'm not sure. But i've always wondered
> > why it worked with cdclone and not with the linux tools.
> 
> I remember that some CDs of windows software (especially games) used
> certain tricks to make sure you didn't copy them (the game could detect
> if they were running off a copied cd). And you had to patch your
> executable to be able to run them. 

Using readcd I copied a game which had a copy protection under windows.
If you sequentially read the whole disc (as cd copy programs do) you
would notice that certain sectors had medium faults. Every windows
program my friends had tried aborted with tons of error messages. Readcd
on linux also aborted. However, telling readcd to ignore errors and only
retry three times I ripped an iso off the disc. Burning that to cd was
of course no problem and then I had an identical copy. Well, not
completely identical, since I didn't have the medium errors.

Basically, readcd rules!

David

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