Anyone have any ideas on how I can stop this?
Not sure if this is the right list to ask this on, too many to choose
from and none of the others looked like what I wanted. Anyway; here's
the deal, I'm running a TinyMUSH world on my system. The problem that
I'm having is that when a player is idle for any length of time they
get disconnected with a "Network error: POSIX error: Operation timed
out" as far as I can tell, this shouldn't be happening. Neither my ISP
nor the MUSH software is disconnecting them. In fact the MUSH has an
idle timeout in it to d/c players that have been idle for too long,
this isn't activating however.
- Idle Telnet Timeouts ArcticFox
- Re: Idle Telnet Timeouts Greg Folkert
- Re: Idle Telnet Timeouts ArcticFox
- Re: Idle Telnet Timeouts Paul Johnson
- Re: Idle Telnet Timeouts Greg Folkert
- Re: Idle Telnet Timeouts ArcticFox