Thanks for all the help guys - It works like a charm :) I wrote up some notes on my experience for others having trouble:
http://jason.pepas.com/linux/tutorials/quake3.php let me know if i left anything out. In a few days I will attempt to get it working with a Geforce2 MX, and will update that guide. -jason [EMAIL PROTECTED] On Thu, 26 Jul 2001 19:43:15 -0500 jason pepas <[EMAIL PROTECTED]> wrote: > Hey guys, > > I have been tyring to get Quake3 working recently. > > I upgraded the kernel to 2.4.7, and included support for AGP and DRI > > I am running testing, so I have X 4.x > > I added > Load "glx" > Load "dri" > to my X config > > however, glxinfo reports "direct rendering: no" > > I already have Q3 installed, but it fails to start, with the following > output: > > (pts/0)[EMAIL PROTECTED]:~$ quake3 > Q3 1.29f linux-i386 Jun 19 2001 > ----- FS_Startup ----- > Current search path: > /home/jason/.q3a/baseq3 > /usr/local/quake3/baseq3/pak6.pk3 (61 files) > /usr/local/quake3/baseq3/pak5.pk3 (7 files) > /usr/local/quake3/baseq3/pak4.pk3 (272 files) > /usr/local/quake3/baseq3/pak3.pk3 (4 files) > /usr/local/quake3/baseq3/pak2.pk3 (148 files) > /usr/local/quake3/baseq3/pak1.pk3 (26 files) > /usr/local/quake3/baseq3/pak0.pk3 (3539 files) > /usr/local/quake3/baseq3 > ./quake3.x86/baseq3 > > ---------------------- > 4057 files in pk3 files > execing default.cfg > couldn't exec q3config.cfg > couldn't exec autoexec.cfg > Hunk_Clear: reset the hunk ok > Joystick is not active. > ----- Client Initialization ----- > ----- Initializing Renderer ---- > ------------------------------- > ------------------------------- > ----- Client Initialization Complete ----- > ----- R_Init ----- > ...loading libGL.so: Initializing OpenGL display > ...setting mode 3: 640 480 > Using XFree86-VidModeExtension Version 2.0 > Xlib: extension "XFree86-DGA" missing on display ":0.0". > Failed to detect XF86DGA Mouse > XFree86-VidModeExtension Activated at 640x480 > Using 8/8/8 Color bits, 16 depth, 0 stencil display. > GL_RENDERER: Mesa GLX Indirect > > > *********************************************************** > You are using software Mesa (no hardware acceleration)! > Driver DLL used: libGL.so > If this is intentional, add > "+set r_allowSoftwareGL 1" > to the command line when starting the game. > *********************************************************** > ...WARNING: could not set the given mode (3) > ...loading libMesaVoodooGL.so: QGL_Init: Can't load libMesaVoodooGL.so > from /etc > /ld.so.conf or current dir: /usr/local/quake3/libMesaVoodooGL.so: cannot > open sh > ared object file: No such file or directory > failed > ----- CL_Shutdown ----- > RE_Shutdown( 1 ) > ----------------------- > ----- CL_Shutdown ----- > ----------------------- > Sys_Error: GLimp_Init() - could not load OpenGL subsystem > > > > Any ideas? > > thanks, > jason > [EMAIL PROTECTED] > > > -- > To UNSUBSCRIBE, email to [EMAIL PROTECTED] > with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED] >