On Wed, Dec 04, 2002 at 05:21:44PM +0100, Sebastiaan wrote: > Hi, > > At the moment I am making some openGL programs in C. When I run the > program, I find it pretty slow, considering the low amount of polygons. > > I have a Diamond Fire openGL 1000 Pro video card, but, AFAIK, there is no > special support for it under X. > > So few questions: > - is it possible that because of the lack of support for my videa card > all 3D stuff is done by my main CPU?
This is possible. A quick search showed that your card uses a 3dlabs permedia 2 chipset. This should be supported by XFree86. > - could it be that I am missing some libraries which should be needed when > running GL programs? (I have currently installed glutg3 and glutg3-dev) Probably not. > - without native video card support, is it possible (with a trick > perhaps?) to bypass X or something? No. > - how can I view/set 3D/GL settings for my X? try running glxinfo. It should tell if you are running in hardware accelerated mode. (look for the line 'OpenGL renderer string:' and the line 'direct rendering:') Frank > > > Thanks in advance, > Sebastiaan > > > > -- > NT is the OS of the future. The main engine is the 16-bit Subsystem > (also called MS-DOS Subsystem). Above that, there is the windoze 95/98 > 16-bit Subsystem. Anyone can see that 16+16=32, so windoze NT is a > *real* 32-bit system. > > > > -- > To UNSUBSCRIBE, email to [EMAIL PROTECTED] > with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]