Hi, At the moment I am making some openGL programs in C. When I run the program, I find it pretty slow, considering the low amount of polygons.
I have a Diamond Fire openGL 1000 Pro video card, but, AFAIK, there is no special support for it under X. So few questions: - is it possible that because of the lack of support for my videa card all 3D stuff is done by my main CPU? - could it be that I am missing some libraries which should be needed when running GL programs? (I have currently installed glutg3 and glutg3-dev) - without native video card support, is it possible (with a trick perhaps?) to bypass X or something? - how can I view/set 3D/GL settings for my X? Thanks in advance, Sebastiaan -- NT is the OS of the future. The main engine is the 16-bit Subsystem (also called MS-DOS Subsystem). Above that, there is the windoze 95/98 16-bit Subsystem. Anyone can see that 16+16=32, so windoze NT is a *real* 32-bit system. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]