Tyler MacDonald <[EMAIL PROTECTED]> writes: > Steve Langasek <[EMAIL PROTECTED]> wrote: >> > granted there are things like this, but reproducible builds would be >> > fantastic and well worth the effort. >> If you're talking about "byte-for-byte identical builds", then no, that >> would be a tremendous amount of effort for no practical gain. There's no >> reason to consider it a bug for packages to not be byte-for-byte identical >> between two builds, so why should anyone waste time trying to "fix" it? > > We should expect that given the same source, headers, and libraries, we > would get the same bytes out of a build every time. Any deviation from this > would indicate something different, or erratic. If it doesn't cause > problems, fine, but I'd raise an eyebrow over it anyway. > > I guess it depends on how anal and pedantic you want to get. > > - Tyler
I think even gcc has some optimizing code with randomness in it. The randomness is there to avoid deadlocks or just plain guessing a few times and picking the best. MfG Goswin -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]