Your message dated Sun, 11 Dec 2005 10:26:57 -0800
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has caused the Debian Bug report #342869,
regarding lbreakout2-data: strange sample rates for sounds
to be marked as having been forwarded to the upstream software
author(s) Michael Speck <[EMAIL PROTECTED]>.

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Date: Sun, 11 Dec 2005 10:26:57 -0800
From: Daniel Burrows <[EMAIL PROTECTED]>
To: Michael Speck <[EMAIL PROTECTED]>
Cc: [EMAIL PROTECTED], [EMAIL PROTECTED]
Subject: [EMAIL PROTECTED]: Bug#342869: lbreakout2-data: strange sample
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  Hi, Michael.  I got the attached bug-report regarding lbreakout's sound
samples.

  Daniel

----- Forwarded message from A Mennucc <[EMAIL PROTECTED]> -----

Subject: Bug#342869: lbreakout2-data: strange sample rates for sounds
Date: Sun, 11 Dec 2005 13:30:06 +0100
=46rom: A Mennucc <[EMAIL PROTECTED]>
To: Debian Bug Tracking System <[EMAIL PROTECTED]>

Package: lbreakout2-data
Version: 2.5.2-2
Severity: minor

hi

some audio files in lbreakout have strange sample rates (that is,
sample rates that do not fall in the usual family 16000 22050 24000
32000 44100 48000 ); some cheapo audio cards (such as those found in
notebooks and embedded in motherboards) do not natively support those
rates, and then ALSA has to resample on the fly (and, ALSA does not
use a good algorithm, so it degrades the audio a lot: I sometimes hear
buzzes and clicking sounds in the audio clips)

to solve the problem, you may simply run a script such as this:

for i in *wav ; do=20
 mv $i $i~~~
 sox $i~~~ -r 22050  $i  resample
done
rm *wav~~~

here is a list of audio files with strange settings,
and the rate setting ; I obtained it with the command
# file $( dpkg -L lbreakout2-data | grep wav ) | sed 's/:.*mono//' | grep -=
v 22050

/usr/share/games/lbreakout2/sounds/bonus_magnet.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/chaos.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/darkness.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/disable.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/expand.wav 22255 Hz
/usr/share/games/lbreakout2/sounds/expl_ball.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/freeze.wav 22255 Hz
/usr/share/games/lbreakout2/sounds/gainlife.wav 22255 Hz
/usr/share/games/lbreakout2/sounds/ghost.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/goldshower.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/joker.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/looselife.wav 22255 Hz
/usr/share/games/lbreakout2/sounds/malus_magnet.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/metal.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/reflect_brick.wav 11127 Hz
/usr/share/games/lbreakout2/sounds/reflect_paddle.wav 11127 Hz
/usr/share/games/lbreakout2/sounds/score.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/shrink.wav 22255 Hz
/usr/share/games/lbreakout2/sounds/speeddown.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/speedup.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/standard.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/timeadd.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/wall.wav 22000 Hz
/usr/share/games/lbreakout2/sounds/weak_ball.wav 22000 Hz

a.


-- System Information:
Debian Release: testing/unstable
  APT prefers testing
  APT policy: (650, 'testing'), (600, 'stable')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.12-1-k7
Locale: LANG=3Dit_IT.UTF-8, LC_CTYPE=3Dit_IT.UTF-8 (charmap=3DUTF-8)

Versions of packages lbreakout2-data depends on:
ii  lbreakout2                    2.5.2-2    A ball-and-paddle game with ni=
ce g

lbreakout2-data recommends no packages.

-- no debconf information



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