On Fri, Jan 27, 2012 at 11:31:12AM +0000, Debian Bug Tracking System wrote:
> I cannot reproduce this bug:
> 
> $ python
> Python 2.7.2+ (default, Jan 20 2012, 17:51:10)
> [GCC 4.6.2] on linux2
> Type "help", "copyright", "credits" or "license" for more information.
> >>> import pygame
> >>> pygame.init()
> (6, 0)
> >>> font = pygame.font.Font(None, 12)
> >>> font.render("hello world", False, (1,1,1,1))
> <Surface(46x11x8 SW)>
> >>> font.render("helloworld", False, (1,1,1,1))
> <Surface(44x11x8 SW)>
> >>> font.render("helloworld", False, (1,1,1,1))
> <Surface(44x11x8 SW)>
> >>> font.render("helloworld2", False, (1,1,1,1))
> <Surface(49x11x8 SW)>
> >>> font.render("hello world", False, (1,1,1,1))
> <Surface(46x11x8 SW)>
> >>>
> 
> So it seems that the bug was fixed in the meantime, and I think that
> it can be safely closed by now.  Please reopen with more information
> otherwise.

I can confirm that here; it appears fixed now.  Thanks!

- Josh Triplett



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