Hi,

Excerpts from Josselin Mouette's message of Mi Sep 02 18:04:54 +0200 2009:
> I suspect this has to do with SDL, which should do that if needed. Does
> this happen with other games based on SDL?
Sorry for taking so long. I just tested bomberclone, which also uses SDL,
and it has the same problem. So, feel free to forward this bug to the
appropriate SDL package.

Thanks and best regards,
Michael



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