Le mercredi 02 septembre 2009 à 00:02 +0200, Michael Stapelberg a
écrit : 
> When using frozen-bubble --fullscreen, the window does not set the
> _NET_WM_STATE_FULLSCREEN atom as its _NET_WM_STATE, therefore causing
> window managers to still manage the client as they normally would
> (drawing window decorations) if they do not implement the heuristics
> of automatically putting clients into fullscreen if they acquire the
> whole screen space.
> 
> Please correctly set this property, especially as frozen-bubble already
> uses another NetWM hint (_NET_WM_NAME).

I suspect this has to do with SDL, which should do that if needed. Does
this happen with other games based on SDL?

-- 
 .''`.      Josselin Mouette
: :' :
`. `'   “I recommend you to learn English in hope that you in
  `-     future understand things”  -- Jörg Schilling

Attachment: signature.asc
Description: Ceci est une partie de message numériquement signée

Reply via email to