Le mercredi 02 septembre 2009 à 00:02 +0200, Michael Stapelberg a écrit : > When using frozen-bubble --fullscreen, the window does not set the > _NET_WM_STATE_FULLSCREEN atom as its _NET_WM_STATE, therefore causing > window managers to still manage the client as they normally would > (drawing window decorations) if they do not implement the heuristics > of automatically putting clients into fullscreen if they acquire the > whole screen space. > > Please correctly set this property, especially as frozen-bubble already > uses another NetWM hint (_NET_WM_NAME).
I suspect this has to do with SDL, which should do that if needed. Does this happen with other games based on SDL? -- .''`. Josselin Mouette : :' : `. `' “I recommend you to learn English in hope that you in `- future understand things” -- Jörg Schilling
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