Hi! * Tom Epperly <[EMAIL PROTECTED]> [2008-11-14 17:59:07 CET]: > I don't believe this is how wesnoth used to work. I don't remember having to > launch a wesnothd server. If it happened, it was transparent. I liked that > approach better.
From what I remember there indeed was something like that in the 1.2 series of the game, upstream changed it along that lines. I'm sure Mark will correct me if that's wrong. ;) Unfortunately this is too deep into it so it's nothing that we can do within Debian only, though. > I tried installing wesnoth-server, and now I can do network games. Thanks > for your response. Thank you for your feedback! And like said, I'll keep this bugreport for tracking the "Network player" option disabling when starting a Local game only. So long, Rhonda -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]