Package: wesnoth-core Version: 1:1.4.6-1 Severity: normal I can't seem to get network gaming to work. I started out trying playing between two computers on my local network (192.168.1.100 & 192.168.1.105) -- one a Windows box with Wesnoth 1.4.5 and the other a Debian unstable with Wesnoth 1.4.6. I tried using each computer as the host, and it didn't work either way. I could ping the Linux box from the Windows box, so it doesn't appear to be a router problem.
I decided to try connecting between to instances of Wesnoth running on the Debian box. I ran two instances of wesnoth from two GNOME terminals. In instance 1, I do the following: 1. Click Multiplayer 2. Select "Local Game" from Multiplayer dialog 3. Choose a two player map and game settings. Click OK 4. Configure Player 2 as a network player... "Waiting for players to join..." appears In instance 2 of Wesnoth, I do the following: 1. Click Multiplayer 2. Select "Connect to Server" from Multiplayer dialog. 3. Host to connect "localhost:15000" 4. "Could not connect to host" dialog appears. Click OK Now I am back at the main screen, and there was no reaction in instance 1. In the GNOME terminal, I see wesnoth Battle for Wesnoth v1.4.6 Started on Tue Nov 11 20:03:09 2008 Checking video mode: 1261x941x32... setting mode to 1261x941x32 set locale to '' set locale to '' loadscreen: filesystem counter = 107 loadscreen: binarywml counter = 32424 loadscreen: setconfig counter = 44 loadscreen: parser counter = 244 loadscreen: filesystem counter = 0 loadscreen: binarywml counter = 23772 loadscreen: setconfig counter = 0 loadscreen: parser counter = 4 20081111 20:03:50 error network: caught network::error: Could not connect to host 20081111 20:03:58 error network: caught network::error: Could not connect to host 20081111 20:27:27 error network: caught network::error: Could not connect to host nmap doesn't show any unusual ports being open. nmap -p 10000-30000 localhost Starting Nmap 4.68 ( http://nmap.org ) at 2008-11-11 20:32 PST All 20001 scanned ports on localhost (127.0.0.1) are closed Nmap done: 1 IP address (1 host up) scanned in 0.902 seconds -- System Information: Debian Release: lenny/sid APT prefers unstable APT policy: (500, 'unstable') Architecture: amd64 (x86_64) Kernel: Linux 2.6.26-1-amd64 (SMP w/2 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/bash Versions of packages wesnoth-core depends on: ii libboost-iostreams1.34 1.34.1-14 Boost.Iostreams Library ii libc6 2.7-16 GNU C Library: Shared libraries ii libfreetype6 2.3.7-2 FreeType 2 font engine, shared lib ii libfribidi0 0.10.9-1 Free Implementation of the Unicode ii libgcc1 1:4.3.2-1 GCC support library ii libsdl-image1.2 1.2.6-3 image loading library for Simple D ii libsdl-mixer1.2 1.2.8-5 mixer library for Simple DirectMed ii libsdl-net1.2 1.2.7-2 network library for Simple DirectM ii libsdl1.2debian 1.2.13-4 Simple DirectMedia Layer ii libstdc++6 4.3.2-1 The GNU Standard C++ Library v3 ii libx11-6 2:1.1.5-2 X11 client-side library ii python2.5 2.5.2-11.1 An interactive high-level object-o ii wesnoth-data 1:1.4.6-1 data files for Wesnoth ii zlib1g 1:1.2.3.3.dfsg-12 compression library - runtime Versions of packages wesnoth-core recommends: ii wesnoth-httt 1:1.4.6-1 "Heir to the Throne" official camp ii wesnoth-tsg 1:1.4.6-1 "The South Guard" official campaig ii wesnoth-ttb 1:1.4.6-1 "A Tale of Two Brothers" official Versions of packages wesnoth-core suggests: ii wesnoth 1:1.4.6-1 fantasy turn-based strategy game - -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]