tags 438857 +pending thanks On Mon, Aug 20, 2007 at 12:53:30PM +0200, Gerfried Fuchs wrote: > Package: hex-a-hop > Version: 0.0.20070315-3 > Severity: important > > - though, hex-a-hop still doesn't start on me. It ends with this line: > > #v+ > Fatal error: Invalid file "/usr/share/games/hex-a-hop/graphics/font.dat" > #v-
The current SVN version does no longer depend on font.dat but uses Pango which supports Unicode fonts. So I mark it pending ... Of course I didn't even investigated it but this specific error should no longer occur. I suggest nevertheless you try it in a valgrind session maybe the error occurs already earlier. > I'm not sure if that might also be endianness related so I'm not > suggesting looking in a specific direction this time. ;) I think I found also wrong color masks which are currently independent of endianess whereas the SDL manual page uses a ifdef ... > Architecture: powerpc (ppc) Ah, powerpc. I will try to test it soon on my SGI Octane workstation :-) Jens -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]