Hi Glenn,
On Mon Jul 13, 2026 at 11:40 AM -03, Glenn Fiedler wrote:
* Package name : yojimbo
Version : 1.6.3
Upstream Author : Más Bandwidth LLC
* URL : https://github.com/mas-bandwidth/yojimbo
* License : BSD-3-Clause
Programming Lang: C++
Description : client/server network library for multiplayer games
yojimbo is a network library for client/server games with dedicated
servers: encrypted and authenticated UDP connections (via netcode),
acks and packet fragmentation (via reliable), reliable-ordered and
unreliable-unordered message channels over a bitpacked serializer (via
serialize), and per-client memory silos so one client cannot starve
another. Encryption and authentication are on by default. Stable and
production ready, in use by shipped games for ten years.
I believe "netcode", "reliable" and "serialize" are a bit too generic as
package names. Maybe you could namespace them somehow?
Bye!