Hi Glenn,

On Mon Jul 13, 2026 at 11:40 AM -03, Glenn Fiedler wrote:
* Package name    : yojimbo
  Version         : 1.6.3
  Upstream Author : Más Bandwidth LLC
* URL             : https://github.com/mas-bandwidth/yojimbo
* License         : BSD-3-Clause
  Programming Lang: C++
  Description     : client/server network library for multiplayer games

yojimbo is a network library for client/server games with dedicated
servers: encrypted and authenticated UDP connections (via netcode),
acks and packet fragmentation (via reliable), reliable-ordered and
unreliable-unordered message channels over a bitpacked serializer (via
serialize), and per-client memory silos so one client cannot starve
another. Encryption and authentication are on by default. Stable and
production ready, in use by shipped games for ten years.

I believe "netcode", "reliable" and "serialize" are a bit too generic as package names. Maybe you could namespace them somehow?

Bye!

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