Package: wnpp
Severity: wishlist
Owner: Glenn Fiedler <[email protected]>
X-Debbugs-Cc: [email protected]

* Package name    : yojimbo
  Version         : 1.6.3
  Upstream Author : Más Bandwidth LLC
* URL             : https://github.com/mas-bandwidth/yojimbo
* License         : BSD-3-Clause
  Programming Lang: C++
  Description     : client/server network library for multiplayer games

yojimbo is a network library for client/server games with dedicated
servers: encrypted and authenticated UDP connections (via netcode),
acks and packet fragmentation (via reliable), reliable-ordered and
unreliable-unordered message channels over a bitpacked serializer (via
serialize), and per-client memory silos so one client cannot starve
another. Encryption and authentication are on by default. Stable and
production ready, in use by shipped games for ten years.

Build-depends on libserialize-dev, libreliable-dev and libnetcode-dev
(ITPs filed separately); this upload follows their acceptance. The
vendored copies of those libraries and of libsodium are stripped from
the source tarball. I am the upstream author, will maintain the
package, and am looking for a sponsor.

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