tags 356240 + patch
thanks

--- ./libaqsistypes/vector3d.h~ 2006-05-20 19:07:13.000000000 +0000
+++ ./libaqsistypes/vector3d.h  2006-05-20 19:08:50.000000000 +0000
@@ -45,6 +45,23 @@
  * \brief Define class structure for 3D vector.
  */
 
+class CqVector3D;
+CqVector3D     operator+( const TqFloat f, const CqVector3D& v );
+CqVector3D     operator+( const CqVector3D& v, const TqFloat f );
+CqVector3D     operator-( const TqFloat f, const CqVector3D& v );
+CqVector3D     operator-( const CqVector3D& v, const TqFloat f );
+CqVector3D     operator*( const TqFloat f, const CqVector3D& v );
+CqVector3D     operator*( const CqVector3D& v, const TqFloat f );
+CqVector3D     operator/( const TqFloat f, const CqVector3D& v );
+CqVector3D     operator/( const CqVector3D& v, const TqFloat f );
+CqVector3D     operator+( const CqVector3D& a, const CqVector3D& b );
+CqVector3D     operator-( const CqVector3D& a, const CqVector3D& b );
+CqVector3D     operator/( const CqVector3D& a, const CqVector3D& b );
+CqVector3D     operator-( const CqVector3D& v );
+TqFloat        operator*( const CqVector3D& a, const CqVector3D& b );
+CqVector3D     operator%( const CqVector3D& a, const CqVector3D& b );  // X 
product
+std::ostream &operator<<( std::ostream &Stream, const CqVector3D &Vector );
+
 class CqVector3D
 {
 public:
--- ./libaqsistypes/vector4d.h~ 2006-05-20 19:09:12.000000000 +0000
+++ ./libaqsistypes/vector4d.h  2006-05-20 19:10:17.000000000 +0000
@@ -43,6 +43,19 @@
  * \brief Define class structure for 4D homogeneous vector.
  */
 
+
+class CqVector4D;
+CqVector4D     operator*( const TqFloat f, const CqVector4D& v );
+CqVector4D     operator*( const CqVector4D& v, const TqFloat f );
+CqVector4D     operator/( const TqFloat f, const CqVector4D& v );
+CqVector4D     operator/( const CqVector4D& v, const TqFloat f );
+CqVector4D     operator+( const CqVector4D& a, const CqVector4D& b );
+CqVector4D     operator-( const CqVector4D& a, const CqVector4D& b );
+CqVector4D     operator-( const CqVector4D& v );
+TqFloat        operator*( const CqVector4D& a, const CqVector4D& b );
+CqVector4D     operator%( const CqVector4D& a, const CqVector4D& b );
+std::ostream &operator<<( std::ostream &Stream, const CqVector4D &Vector );
+
 class CqVector4D
 {
 public:
--- ./render/points.h~  2006-05-20 19:19:16.000000000 +0000
+++ ./render/points.h   2006-05-20 19:19:21.000000000 +0000
@@ -239,7 +239,7 @@
 
     /// Initialise the KDTree to point to the whole points list.
     void       InitialiseKDTree();
-    void CqPoints::InitialiseMaxWidth();
+    void InitialiseMaxWidth();
 
     virtual void       NaturalDice( CqParameter* pParameter, TqInt uDiceSize, 
TqInt vDiceSize, IqShaderData* pData );
 

-- 
Martin Michlmayr
http://www.cyrius.com/


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]

Reply via email to