Hi Simon,
Hi Ralf,

Le lundi 21 juin 2021 à 20:11 +0100, Simon McVittie a écrit :
> On Mon, 21 Jun 2021 at 12:43:43 +0200, Ralf Jung wrote:
> > [...]
> > Those changes were suggested for inclusion by Sébastien (CC'ed). I
> > don't know more about them than what it says in the patch files.
> > They both come from upstream osspd git.
> 
> I'll wait to see what Sébastien says about these, then.

Well, sorry to disappoint you both, but i really have nothing exciting
to say about those :/

GIT-fix-adsp_se.patch seems like it could fix something, but honestly,
even after 20 years of linux gaming (and countless hours of figth with
oss3, alsa, pulseaudio, oss4), i didn't remenber having to deal with
/dev/adsp, so "no", i can't say if it solve a real bug or not :/
(if /dev/adsp is really "alternative DSP/secoundary soundcard", i
really doubt it will be of use in UT99 or another game of that era)

GIT-fix-compiler-warnings.patch is more or less a no-op

Those 2 patches seemed like a good fit for the (very) slow moving
target the osspd package is, but i agree the timing was wrong :/

Best regards,
Sébastien

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