Hi Simon, Hi Ralf, Le lundi 21 juin 2021 à 20:11 +0100, Simon McVittie a écrit : > On Mon, 21 Jun 2021 at 12:43:43 +0200, Ralf Jung wrote: > > [...] > > Those changes were suggested for inclusion by Sébastien (CC'ed). I > > don't know more about them than what it says in the patch files. > > They both come from upstream osspd git. > > I'll wait to see what Sébastien says about these, then.
Well, sorry to disappoint you both, but i really have nothing exciting to say about those :/ GIT-fix-adsp_se.patch seems like it could fix something, but honestly, even after 20 years of linux gaming (and countless hours of figth with oss3, alsa, pulseaudio, oss4), i didn't remenber having to deal with /dev/adsp, so "no", i can't say if it solve a real bug or not :/ (if /dev/adsp is really "alternative DSP/secoundary soundcard", i really doubt it will be of use in UT99 or another game of that era) GIT-fix-compiler-warnings.patch is more or less a no-op Those 2 patches seemed like a good fit for the (very) slow moving target the osspd package is, but i agree the timing was wrong :/ Best regards, Sébastien