Package: sgt-puzzles Version: 6526-1 Not psychologically, perhaps, but physically. If you're, say, playing Solo and in attempting to press '1', miss and press 'q' instead, the game you were in the middle of evaporates with no chance to confirm or save. This can be quite traumatising.
I see several possible solutions. 1. If the game is in progress, a dialog box could be opened to confirm quit. 2. An autosave feature could be added, like vim. This would also protect against power cuts. 3. The key to quit the game could be changed from q to, say, control-q. This would also match other games, such as Gnome Tetravex. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]