On Tue, 2017-06-13 at 08:49 +0100, Alex Smith wrote: > On 12 June 2017 at 09:40, Alex Smith <asm...@feralinteractive.com> > wrote: > > Interesting... an NVIDIA engineer explicitly said to me that the > > correct thing to do is use libGL.so.1 for non-GLVND and > > libGLX_nvidia.so.0 for GLVND. > > > > Seems like their installer is getting that wrong though - I've just > > tested here too, if I install without GLVND from their installer I > > get > > the wrong library path and a crash when I launch one of our > > affected > > games. > > > > I've pinged them about it again just to double check, I'll let you > > know what they say. > > I've confirmed this again with NVIDIA, they said that the current > installer behaviour is a bug which they will fix.
Thanks for confirming! We'll try to work out a solution until they publish a new release. Kind regards, Luca Boccassi
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