On Tue, 2017-06-13 at 08:49 +0100, Alex Smith wrote:
> On 12 June 2017 at 09:40, Alex Smith <asm...@feralinteractive.com>
> wrote:
> > Interesting... an NVIDIA engineer explicitly said to me that the
> > correct thing to do is use libGL.so.1 for non-GLVND and
> > libGLX_nvidia.so.0 for GLVND.
> > 
> > Seems like their installer is getting that wrong though - I've just
> > tested here too, if I install without GLVND from their installer I
> > get
> > the wrong library path and a crash when I launch one of our
> > affected
> > games.
> > 
> > I've pinged them about it again just to double check, I'll let you
> > know what they say.
> 
> I've confirmed this again with NVIDIA, they said that the current
> installer behaviour is a bug which they will fix.

Thanks for confirming!

We'll try to work out a solution until they publish a new release.

Kind regards,
Luca Boccassi

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