Package: widelands Version: build9-5 Severity: normal Hello,
I received 2 mails in less than 4 hours asking whether build9 fits for a stable release. Instead of answering again and again, here is my point: It's hard to say. It's already playable as is. Solo games do work but are maybe a bit boring since the AI doesn't. There is 2 tutorial scenario. The multi-player games between human on LAN are supposed to work (I never tried it myself), and WAN doesn't work yet (we're waiting for ggz to stabilize). So, yeah, I'd say that it fits for a stable release since some parts are. But you can argue that those parts are rather thin. I may ask upstream, if you feel it necessary. In the meanwhile, please comment here in the BR so that the discussion keeps open and logged. Thanks, Mt. -- System Information: Debian Release: 3.1 APT prefers testing APT policy: (500, 'testing') Architecture: i386 (i686) Kernel: Linux 2.6.7-1-686 Locale: [EMAIL PROTECTED], [EMAIL PROTECTED] (charmap=ISO-8859-15) Versions of packages widelands depends on: ii libc6 2.3.2.ds1-20 GNU C Library: Shared libraries an ii libgcc1 1:3.4.3-6 GCC support library ii libsdl-image1 1.2.3-6 image loading library for Simple D ii libsdl-net1.2 1.2.5-3 network library for Simple DirectM ii libsdl-ttf2.0 2.0.6-5 ttf library for Simple DirectMedia ii libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer ii libstdc++5 1:3.3.5-8 The GNU Standard C++ Library v3 ii widelands-dat build9-5 fantasy real-time strategy game (d -- no debconf information -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]