On 22/04/14 18:20, Antoine Beaupré wrote:
> Package: stellarium
> Version: 0.12.4-1
> Severity: grave
> 
> Stellarium just doesn't startup. A window pops up, but it is blank and
> just sits there doing nothing. -s or -f no do not help.
> 
> anarcat@marcos:~$ stellarium  -s
> Using default graphics system specified at build time:  raster
> User config directory does not exist:  "/home/anarcat/.stellarium"
> Creating directory  "/home/anarcat/.stellarium"
>  -------------------------------------------------------
> [ This is Stellarium 0.12.4 - http://www.stellarium.org ]
> [ Copyright (C) 2000-2013 Fabien Chereau et al          ]
>  -------------------------------------------------------
> Writing log file to: "/home/anarcat/.stellarium/log.txt"
> File search paths:
>   0 .  "/home/anarcat/.stellarium"
>   1 .  "/usr/share/stellarium"
> Config file  "/home/anarcat/.stellarium/config.ini"  does not exist. Copying 
> the default file.
> Config file is:  "/home/anarcat/.stellarium/config.ini"
> Going to initialize the OpenGL 2 renderer
> OpenGL supported version:  "2.1 Mesa 10.1.0"
> Qt GL paint engine is:  "OpenGL"
> StelQGL2Renderer::init : Failed because Qt paint engine is not OpenGL2
> If paint engine is OpenGL3 or higher, this code needs to be updated
> Failed to initialize the OpenGL 2 renderer, falling back to the OpenGL 1 
> renderer
> OpenGL supported version:  "2.1 Mesa 10.1.0"
> Qt GL paint engine is:  "OpenGL"
> GL vendor is  "Intel Open Source Technology Center"
> GL renderer is  "Mesa DRI Intel(R) G41 "
> [hang]
> 
> result:
> 
> https://i5.minus.com/i9COPkyRTkp7b.png
> 
> i tried moving my .stellarium aside, no luck.
> 
> -- System Information:
> Debian Release: jessie/sid
>   APT prefers testing
>   APT policy: (500, 'testing'), (500, 'stable')
> Architecture: amd64 (x86_64)
> Foreign Architectures: i386
> 
> Kernel: Linux 3.13-1-amd64 (SMP w/2 CPU cores)
> Locale: LANG=fr_FR.utf8, LC_CTYPE=fr_FR.utf8 (charmap=UTF-8)
> Shell: /bin/sh linked to /bin/dash
> 
> Versions of packages stellarium depends on:
> ii  libc6                     2.18-4
> ii  libgcc1                   1:4.8.2-16
> ii  libgl1-mesa-glx [libgl1]  10.1.0-5
> ii  libglu1-mesa [libglu1]    9.0.0-2
> ii  libice6                   2:1.0.8-2
> ii  libqt4-network            4:4.8.5+git242-g0315971+dfsg-2
> ii  libqt4-opengl             4:4.8.5+git242-g0315971+dfsg-2
> ii  libqt4-script             4:4.8.5+git242-g0315971+dfsg-2
> ii  libqtcore4                4:4.8.5+git242-g0315971+dfsg-2
> ii  libqtgui4                 4:4.8.5+git242-g0315971+dfsg-2
> ii  libsm6                    2:1.2.1-2
> ii  libstdc++6                4.8.2-16
> ii  libx11-6                  2:1.6.2-1
> ii  libxext6                  2:1.3.2-1
> ii  stellarium-data           0.12.4-1
> ii  zlib1g                    1:1.2.8.dfsg-1
> 
> stellarium recommends no packages.
> 
> stellarium suggests no packages.
> 
> -- no debconf information

Hi Antoine,
thanks for the report. This is what I get:

[ ~ ] $ stellarium       
Using default graphics system specified at build time:  raster 
 ------------------------------------------------------- 
[ This is Stellarium 0.12.4 - http://www.stellarium.org ] 
[ Copyright (C) 2000-2013 Fabien Chereau et al          ] 
 ------------------------------------------------------- 
Writing log file to: "/home/toma/.stellarium/log.txt" 
File search paths: 
  0 .  "/home/toma/.stellarium" 
  1 .  "/usr/share/stellarium" 
Config file  "/home/toma/.stellarium/config.ini"  does not exist. Copying the 
default file. 
Config file is:  "/home/toma/.stellarium/config.ini" 
Going to initialize the OpenGL 2 renderer 
OpenGL supported version:  "3.0 Mesa 10.1.0" 
Qt GL paint engine is:  "OpenGL2" 
GL vendor is  "Intel Open Source Technology Center" 
GL renderer is  "Mesa DRI Intel(R) Ivybridge Mobile " 
Log of the compilation of builtin shader " plainShader " : "Built successfully" 
[...]

Your problem has probably something to do with:
"Failed to initialize the OpenGL 2 renderer, falling back to the OpenGL 1 
renderer"

So:
  1) does your OpenGL work in general (try glxgears)
  2) did stellarium work before for you?

Cheers,
Tomasz


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