Dear Debian maintainer, On Wednesday, January 01, 2014, I notified you of the beginning of a review process concerning debconf templates for kinect-audio-setup.
The debian-l10n-english contributors have now reviewed these templates, and the final proposed changes are attached to this update to the original bug report. Please review the suggested changes, and if you have any objections, let me know in the next 3 days. However, please try to avoid uploading kinect-audio-setup with these changes right now. The second phase of this process will begin on Sunday, January 19, 2014, when I will coordinate updates to translations of debconf templates. The existing translators will be notified of the changes: they will receive an updated PO file for their language. Simultaneously, a general call for new translations will be sent to the debian-i18n mailing list. Both these calls for translations will request updates to be sent as individual bug reports. That will probably trigger a lot of bug reports against your package, but these should be easier to deal with. The call for translation updates and new translations will run until about Sunday, February 09, 2014. Please avoid uploading a package with fixed or changed debconf templates and/or translation updates in the meantime. Of course, other changes are safe. Please note that this is an approximative delay, which depends on my own availability to process this work and is influenced by the fact that I simultaneously work on many packages. Around Monday, February 10, 2014, I will contact you again and will send a final patch summarizing all the updates (changes to debconf templates, updates to debconf translations and new debconf translations). Again, thanks for your attention and cooperation. --
# These templates have been reviewed by the debian-l10n-english # team # # If modifications/additions/rewording are needed, please ask # debian-l10n-engl...@lists.debian.org for advice. # # Even minor modifications require translation updates and such # changes should be coordinated with translators and reviewers. Template: kinect-audio-setup/accept_eula Type: boolean Default: false #flag:translate!:3 _Description: Do you accept the Microsoft Kinect for Windows EULA? In order to fetch the binary firmware needed by the kinect-audio-setup package, you need to agree to the End User License Agreement (EULA) of the Microsoft Kinect for Windows Software Development Kit: . http://www.microsoft.com/en-us/kinectforwindows/develop/sdk-eula.aspx Template: kinect-audio-setup/eula_not_accepted Type: error _Description: EULA not accepted You need to accept the End User License Agreement (EULA) of the Microsoft Kinect for Windows Software Development Kit in order to fetch the binary firmware needed by the kinect-audio-setup package. . You can do this later with "dpkg-reconfigure kinect-audio-setup".
Source: kinect-audio-setup Maintainer: Antonio Ospite <osp...@studenti.unina.it> Section: contrib/sound XS-Autobuild: no Priority: extra Build-Depends: debhelper (>= 9), po-debconf, libusb-1.0-0-dev, pkg-config Standards-Version: 3.9.5 Vcs-Browser: http://git.ao2.it/kinect-audio-setup.git/ Vcs-Git: git://git.ao2.it/kinect-audio-setup.git -b debian Homepage: http://git.ao2.it/kinect-audio-setup.git/ Package: kinect-audio-setup Architecture: any Depends: ${shlibs:Depends}, ${misc:Depends}, debconf, udev, wget, p7zip-full (>= 9.20) Description: Microsoft Kinect audio sensor setup helpers When the Kinect is first plugged in it shows up as a generic USB device with a bulk endpoint; after the appropriate firmware is installed, a re-enumeration takes place and a USB Audio Class (UAC) device becomes available. . Since the firmware is not redistributable, kinect-audio-setup provides tools to download it from the Internet at installation time, and sets up udev rules to call the firmware loader when the device is plugged in to finally get the USB Audio Class device. . The UAC firmware is downloaded from the Microsoft Kinect Software Development Kit at http://www.kinectforwindows.org, the license of which can be found at http://www.kinectforwindows.org/download/EULA.htm
--- kinect-audio-setup.old/debian/templates 2013-12-28 11:39:21.915161442 +0100 +++ kinect-audio-setup/debian/templates 2014-01-16 19:09:13.485375618 +0100 @@ -1,17 +1,28 @@ +# These templates have been reviewed by the debian-l10n-english +# team +# +# If modifications/additions/rewording are needed, please ask +# debian-l10n-engl...@lists.debian.org for advice. +# +# Even minor modifications require translation updates and such +# changes should be coordinated with translators and reviewers. + Template: kinect-audio-setup/accept_eula Type: boolean Default: false -_Description: Do you accept the Microsoft KinectForWindows EULA? - In order to fetch the binary firmware needed by this package you need - to agree to the EULA of the Microsoft KinectForWindows SDK: +#flag:translate!:3 +_Description: Do you accept the Microsoft Kinect for Windows EULA? + In order to fetch the binary firmware needed by the kinect-audio-setup + package, you need to agree to the End User License Agreement (EULA) of + the Microsoft Kinect for Windows Software Development Kit: . - http://www.kinectforwindows.org/download/EULA.htm + http://www.microsoft.com/en-us/kinectforwindows/develop/sdk-eula.aspx Template: kinect-audio-setup/eula_not_accepted -Type: note +Type: error _Description: EULA not accepted - You need to accept the EULA of Microsoft KinectForWindows SDK in order - to fetch the binary firmware needed by this package. + You need to accept the End User License Agreement (EULA) of the + Microsoft Kinect for Windows Software Development Kit in order + to fetch the binary firmware needed by the kinect-audio-setup package. . - You can do this later by calling: - dpkg-reconfigure kinect-audio-setup + You can do this later with "dpkg-reconfigure kinect-audio-setup". --- kinect-audio-setup.old/debian/control 2013-12-28 11:39:21.915161442 +0100 +++ kinect-audio-setup/debian/control 2014-01-14 05:55:16.556701798 +0100 @@ -20,17 +20,17 @@ udev, wget, p7zip-full (>= 9.20) -Description: helpers to setup audio input from the Microsoft Kinect sensor - When the Kinect is first plugged in the USB port it shows up as - a generic USB device with a bulk endpoint; after uploading a certain - firmware a reenumeration takes place and a USB Audio Class device - becomes available. +Description: Microsoft Kinect audio sensor setup helpers + When the Kinect is first plugged in it shows up as a generic USB device + with a bulk endpoint; after the appropriate firmware is installed, a + re-enumeration takes place and a USB Audio Class (UAC) device becomes + available. . - kinect-audio-setup provides tools to download the firmware off the net - at installation time —since the firmware is not redistributable—, and - it sets up udev rules to call the firmware loader when the device is - plugged in to finally get the USB Audio Class device. + Since the firmware is not redistributable, kinect-audio-setup provides + tools to download it from the Internet at installation time, and sets up + udev rules to call the firmware loader when the device is plugged in to + finally get the USB Audio Class device. . - The UAC firmware is downloaded from the Microsoft Kinect SDK at - http://www.kinectforwindows.org, the license of the SDK can be found at - http://www.kinectforwindows.org/download/EULA.htm + The UAC firmware is downloaded from the Microsoft Kinect Software + Development Kit at http://www.kinectforwindows.org, the license + of which can be found at http://www.kinectforwindows.org/download/EULA.htm
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