On Sun, 29 Apr 2012 at 14:12:38 +0100, Simon McVittie wrote:
> David has packaged a newer upstream version (in pkg-games git) with the
> kFreeBSD-only version of the patch, so I'd prefer to fix this by
> uploading that, either as-is or with the kFreeBSD-only patch replaced by
> Svante's kFreeBSD-and-Hurd version.

I think it's reasonable to assume that it does work on kFreeBSD, given David's
testing, and the fact that upstream support Mac OS X - which essentially
has FreeBSD network code, AIUI - with the same implementation.
I'm preparing a release, and I'll clone a bug for "doesn't build on Hurd".

David: while releasing what was in pkg-games git, I ran into some problems.
The upstream branch in quakespasm.git seems to have been filtered
to remove the SDL binaries, but the pristine-tar metadata seems to result in
the original upstream tarball, with SDL binaries for Windows and Mac OS X.
SDL is under the LGPL, so shipping binaries without corresponding source is
a license violation, and we shouldn't do it.

It looks as though the solution might be to add "filter-pristine-tar = True"
to gbp.conf and re-run git-import-orig. I'm not sure why that option isn't
the default :-/

Stephen: you prepared the last upstream release, and it does seem to have a
correctly-filtered orig tarball. What did you do to get that? Do you have
filter-pristine-tar enabled locally or something?

Thanks,
    S



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