On 2012-11-12 16:28, Dan Olson wrote:
D for the iphone simulator worked without changes to gcc-4.8 src since
it targets i686 darwin fine. To get it to work it was more of finding
the right config recipe. I did have to use my druntme changes for osx.
For the simulator, I built an i686-apple-darwin target and had it use
the iphone simulator sdk + as, ld toolchain.
To run D code in the iphone sim, the D code is compiled to .o files on
the command line then added to an xcode project along with libgphobos2.a
and libgcc_eh.a. I give my D code an extern(C) entry point so I can
kick it off.
Sounds like a great start :)
--
/Jacob Carlborg