On 2012-11-12 16:28, Dan Olson wrote:

D for the iphone simulator worked without changes to gcc-4.8 src since
it targets i686 darwin fine.  To get it to work it was more of finding
the right config recipe.  I did have to use my druntme changes for osx.
For the simulator, I built an i686-apple-darwin target and had it use
the iphone simulator sdk + as, ld toolchain.

To run D code in the iphone sim, the D code is compiled to .o files on
the command line then added to an xcode project along with libgphobos2.a
and libgcc_eh.a.  I give my D code an extern(C) entry point so I can
kick it off.

Sounds like a great start :)

--
/Jacob Carlborg

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