Jacob Carlborg <d...@me.com> writes: > > Cool, I'm really looking forward to this. How did it go with the simulator?
D for the iphone simulator worked without changes to gcc-4.8 src since it targets i686 darwin fine. To get it to work it was more of finding the right config recipe. I did have to use my druntme changes for osx. For the simulator, I built an i686-apple-darwin target and had it use the iphone simulator sdk + as, ld toolchain. To run D code in the iphone sim, the D code is compiled to .o files on the command line then added to an xcode project along with libgphobos2.a and libgcc_eh.a. I give my D code an extern(C) entry point so I can kick it off. -- dano