Hi Ido,
Thanks for those steps, they were super helpful.
Here's my output:
Counter-Strike: Global Offensive
Map: zm_playtime_v2
Players: 2 (9 bots) / 30 humans
Build: 5028
Server Number: 7
ExtendedServerInfo {
map zm_playtime_v2
mapgroup mg_zombiemod
numSlots int( 64 = 0x40 )
ct_arms models/weapons/ct_arms_st6.mdl
t_arms models/weapons/t_arms.mdl
ct_models {
ctm_st6
ctm_st6_variantA
ctm_st6_variantB
ctm_st6_variantC
ctm_st6_variantD
}
t_models {
tm_leet_variantA
tm_leet_variantB
tm_leet_variantC
tm_leet_variantD
tm_leet_variantE
}
maplist {
zm_playtime_v2
}
}
It looks like numslots is correct, however the server is limited to 30 humans?
Thanks,
Kyle.
On Tue, Aug 14, 2012 at 2:03 PM, Ido Magal <[email protected]> wrote:
> I can't repro the failure on linux. Where and when are you seeing "30"?
>
> When a client connects, with developer 1 and mm_debugprint, numslots should
> read as the number passed to -maxplayers_override.
>
> In this case "31"
>
> members {
> numMachines int( 1 = 0x1 )
> numPlayers int( 1 = 0x1 )
> numSlots int( 31 = 0x1F )
> numExtraSpectatorSlots int( 2 = 0x2 )
> machine0 {
> ...
> }
> }
>
>
> Thanks.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of ics
> Sent: Tuesday, August 14, 2012 1:45 PM
> To: [email protected]; [email protected]
> Subject: Re: [Csgo_servers] CSGO update forthcoming
>
> Already did, check my previous message. Didn't help either.
>
> -ics
>
> 14.8.2012 23:42, Brandon R. Miller kirjoitti:
>> Try this?
>>
>> ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0
>> +mapgroup mg_bomb -port 27035 +map de_dust2 +rcon_password xxx
>> -maxplayers_override 24 -debug
>>
>> --
>> Brandon M.
>>
>> Sent from my Desktop
>>
>> On 8/14/2012 3:37 PM, ics wrote:
>>> I'm also stuck with 30 player server.
>>>
>>> ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0
>>> +mapgroup mg_bomb -port 27035 +map de_dust2 +rcon_password xxx
>>> -maxplayers_override -maxplayers 24 -debug
>>>
>>> Doesn't matter if i set -maxplayers_override 24 either.
>>>
>>> -ics
>>>
>>> 14.8.2012 23:08, Kyle Sanderson kirjoitti:
>>>> -maxplayers_override doesn't seem to do anything for me. I'm stuck at
>>>> 30 players on custom maps.
>>>>
>>>> Thanks,
>>>> Kyle.
>>>>
>>>> On Tue, Aug 14, 2012 at 1:00 PM, haeufi <[email protected]>
>>>> wrote:
>>>>> It was between reading his first mail and sending this^^
>>>>>
>>>>> Am 14.08.2012 21:57, schrieb Philip Giuliani:
>>>>>
>>>>> Ido wrote already the link to the changelog :P
>>>>>
>>>>> 2012/8/14 haeufi <[email protected]>
>>>>>> For everybody, changelog is being readable here:
>>>>>> http://store.steampowered.com/news/8641/
>>>>>>
>>>>>> Am 14.08.2012 21:47, schrieb RSS List User:
>>>>>>
>>>>>> Very detailed sir!
>>>>>>
>>>>>> *waits for angry beta customers*
>>>>>>
>>>>>> On 8/14/2012 3:42 PM, Ido Magal wrote:
>>>>>>
>>>>>> Thanks.
>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>>
>>>>>>
>>>>>>
>>>>>>
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>>>>>>
>>>>>>
>>>>>>
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>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>>
>>>>>
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>>
>>
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>
>
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