Thanks, i actually can blame myself and issue is now solved. I seemed to
have old server.cfg wich had sv_visiblemaxplayers 30 causing it to list
as such on server browser and on status output.
-ics
15.8.2012 0:03, Ido Magal kirjoitti:
I can't repro the failure on linux. Where and when are you seeing "30"?
When a client connects, with developer 1 and mm_debugprint, numslots should
read as the number passed to -maxplayers_override.
In this case "31"
members {
numMachines int( 1 = 0x1 )
numPlayers int( 1 = 0x1 )
numSlots int( 31 = 0x1F )
numExtraSpectatorSlots int( 2 = 0x2 )
machine0 {
...
}
}
Thanks.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of ics
Sent: Tuesday, August 14, 2012 1:45 PM
To: [email protected]; [email protected]
Subject: Re: [Csgo_servers] CSGO update forthcoming
Already did, check my previous message. Didn't help either.
-ics
14.8.2012 23:42, Brandon R. Miller kirjoitti:
Try this?
./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0
+mapgroup mg_bomb -port 27035 +map de_dust2 +rcon_password xxx
-maxplayers_override 24 -debug
--
Brandon M.
Sent from my Desktop
On 8/14/2012 3:37 PM, ics wrote:
I'm also stuck with 30 player server.
./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0
+mapgroup mg_bomb -port 27035 +map de_dust2 +rcon_password xxx
-maxplayers_override -maxplayers 24 -debug
Doesn't matter if i set -maxplayers_override 24 either.
-ics
14.8.2012 23:08, Kyle Sanderson kirjoitti:
-maxplayers_override doesn't seem to do anything for me. I'm stuck at
30 players on custom maps.
Thanks,
Kyle.
On Tue, Aug 14, 2012 at 1:00 PM, haeufi <[email protected]>
wrote:
It was between reading his first mail and sending this^^
Am 14.08.2012 21:57, schrieb Philip Giuliani:
Ido wrote already the link to the changelog :P
2012/8/14 haeufi <[email protected]>
For everybody, changelog is being readable here:
http://store.steampowered.com/news/8641/
Am 14.08.2012 21:47, schrieb RSS List User:
Very detailed sir!
*waits for angry beta customers*
On 8/14/2012 3:42 PM, Ido Magal wrote:
Thanks.
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