> Hello, > > a little update about 1.2 SVN branches status... > some fixes were recently merged (most notables being the Mac OS X and > -Wno-long-double related). > > A recently discovered issue involves skeleton/genmesh animation: > when an action (ie. keypress) is fired the first time, the anim is not played. > It was reported by Pablo/caedes on IRC, and from my test also existed in > 1.2 release. Here's the bug ticket: > https://www.crystalspace3d.org/trac/CS/ticket/468 > > Can people here check for the issue, try the fix, and report whether it > solves it or not for them ?
That last issue was hopefuly fixed with https://www.crystalspace3d.org/trac/cel/changeset/3326 I see no point to delay 1.2.1 release any longer... ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
