> Hello,
>
>   this mail is about upcoming 1.2.1 CS and CEL release.
> If you're a 1.2 user/fan, please get latest 1.2 branches from SVN (URLs at the
> end) and check everything is alright.
> List of changes in 1.2 branches are at:
> https://www.crystalspace3d.org/trac/CS/wiki/Version12Plan
> https://www.crystalspace3d.org/trac/cel/wiki/Version12Plan
> Also see docs/history_1.2.txt files for chronological list.
> Subversion URLs:
> https://crystal.svn.sourceforge.net/svnroot/crystal/CS/branches/release/V1.2
> https://cel.svn.sourceforge.net/svnroot/cel/cel/branches/release/V1.2
>
> Applications compatible with 1.2:
> Crystal Core: https://www.crystalspace3d.org/svn/cc/trunk/
> Ecksdee SVN: http://ecksdee.sourceforge.net/wiki/wiki/Ecksdee_SVN
> PyCelStartDemo: http://www.crystalspace3d.org/main/CELstart#PyCelStartDemo

Hello,

  a little update about 1.2 SVN branches status...
some fixes were recently merged (most notables being the Mac OS X and
-Wno-long-double related).

  A recently discovered issue involves skeleton/genmesh animation:
when an action (ie. keypress) is fired the first time, the anim is not played.
It was reported by Pablo/caedes on IRC, and from my test also existed in
1.2 release. Here's the bug ticket:
https://www.crystalspace3d.org/trac/CS/ticket/468

  Can people here check for the issue, try the fix, and report whether it
solves it or not for them ?



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