so isn't there a solution? Does cegui or whatever gui is supported have the
same properties and limitations?



----- Original Message -----
From: "Jorrit Tyberghein" <[EMAIL PROTECTED]>
To: "CS developers and users list" <[email protected]>
Sent: Wednesday, January 16, 2008 1:48 AM
Subject: Re: [CsMain] non power of 2 for 2d


> On Jan 16, 2008 2:06 AM, infinity <[EMAIL PROTECTED]> wrote:
> > I just realized that using pixmaps that are non power of two are just
> > rescaled and come out blurry, even with the TEXTURE_2D flag. Can't it
just
> > draw them at any dimensions with csSimplePixmap.Draw()? How do I get
that to
> > work correctly?
>
> The problem is that (without using NPOTS extension) 3D cards can only work
> with power of two textures. And even 2D textures are drawn with the 3D
card
> since it is actually just using a regular 3D polygon to draw on.
>
> Greetings,
>
> >
> >
>
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