Hi Res, > Your texture does not have power of two dimensions. Graphics hardware > (and thus in extension CS) really likes power of two dimensions; so CS > resizes your image to have them. However, the resizer isn't exactly > stellar (it uses nearest neighbour filtering), this is what uglifies you > image.
Thanks so much for the explanation! It makes sense now! Patrick ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
