Hi Res,

> Your texture does not have power of two dimensions. Graphics hardware
> (and thus in extension CS) really likes power of two dimensions; so CS
> resizes your image to have them. However, the resizer isn't exactly
> stellar (it uses nearest neighbour filtering), this is what uglifies you
> image.

Thanks so much for the explanation! It makes sense now!

Patrick

-------------------------------------------------------------------------
SF.Net email is sponsored by: The Future of Linux Business White Paper
from Novell.  From the desktop to the data center, Linux is going
mainstream.  Let it simplify your IT future.
http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4
_______________________________________________
Crystal-main mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/crystal-main
Unsubscribe: mailto:[EMAIL PROTECTED]

Reply via email to