Hi guys, I have a rather strange problem. When I load a genmesh object from a file and put it at the origin (0, 0, 0), I can see all the textures that are supposed to be there and everything is fine, but when I put it to same place far far away, say (-33, -20, 0), the textures just disappear and all I see is the black profile of the object. I figure that this might have something to do with the clipping and LOD sort of things, so my question is how I can avoid this type of problems?
Thanks a lot. Patrick ------------------------------------------------------------------------- SF.Net email is sponsored by: The Future of Linux Business White Paper from Novell. From the desktop to the data center, Linux is going mainstream. Let it simplify your IT future. http://altfarm.mediaplex.com/ad/ck/8857-50307-18918-4 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
