Hi guys,

I have a rather strange problem. When I load a genmesh object from a
file and put it at the origin (0, 0, 0), I can see all the textures
that are supposed to be there and everything is fine, but when I put
it to same place far far away, say (-33, -20, 0), the textures just
disappear and all I see is the black profile of the object. I figure
that this might have something to do with the clipping and LOD sort of
things, so my question is how I can avoid this type of problems?

Thanks a lot.

Patrick

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