Strange... No clue then. This is simple code that should work but at
the moment I have no clue why it doesn't.

Greetings,

On 11/29/06, Thomas Teufel <[EMAIL PROTECTED]> wrote:
> CRYSTAL is pointing to the root directory of Crystal Space, which is:
>         D:\diplomarbeit\umsetzung\crystalspace-src-1.0pre2
>
> Yes, vsh finds the file.
>
>
> Greetings,
> Thomas
>
>
> On 29.11.2006 at 15:16, Jorrit Tyberghein wrote:
>
> > Can you try to run the 'vsh' utility and see if you can find the file
> > then? Use commands like 'cd' and 'ls' to navigate in vfs space.
> >
> > Also where is CRYSTAL pointing too?
> >
> > Greetings,
> >
> > On 11/29/06, Thomas Teufel <[EMAIL PROTECTED]> wrote:
> >>
> >> Hello!
> >>
> >> I'm rather new to Crystal Space, but I have quite good skills at C+
> >> + and
> >> programming in general.
> >> So I know that, what i coded is not total crap ;)
> >>
> >> I'm developing on MS WinXP SP2,
> >> with MSVC7.1.
> >> I'm using:
> >>  Crystal Space 1.0pre2 (crystalspace-src-1.0pre2.zip)
> >>  WinLibs 1_003, as it is said on the download-page, to use
> >> (cs-win32libs-1.0rc1_003.exe)
> >>
> >>
> >> So, what's my Problem now?
> >>
> >> I expanded the simple1 application.
> >> It is working properly up to here.
> >>
> >> But when I use the following lines of code, to load a map, instead
> >> of the
> >> bounding box from the simple1, this error appears on executing the
> >> application (not yet at compiling):
> >>  crystalspace.maploader.parse.map: Could not open map file
> >> 'world' on VFS!
> >>
> >>  -- The code:
> >> csp_VFS->ChDir("/lev/terrainf");
> >> if (!csp_loader->LoadMapFile("world")){
> >>  return false;
> >> }
> >>
> >> The file does exist and VFS also finds by checking it via the member
> >> function of VFS, called Exists.
> >> And the file is also not corrupted, because the part of
> >> startme.exe which
> >> uses TerrainF is able to load it properly and also to display it.
> >>
> >> The VFS path is also mounted in the right way:
> >>  VFS.Mount.lev/terrainf = [EMAIL PROTECTED]/terrainf$/
> >>
> >> csp_VFS (the VFS) and csp_loader (iLoader) are both loaded without
> >> any
> >> error.
> >>
> >>
> >> So I stuck here.
> >> Can somebody help me?
> >>
> >>
> >> Greetings,
> >> Thomas
> >> ---------------------------------------------------------------------
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> >
> >
> > --
> > Project Manager of Crystal Space (http://www.crystalspace3d.org)
> > and CEL (http://cel.crystalspace3d.org)
> > Support Crystal Space. Donate at
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> >
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-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
https://sourceforge.net/donate/index.php?group_id=649

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