res schrieb:
> On 17.07.2006 17:41, Jörg Fischer wrote:
>> DirectX should provide Joystck buttons already 0-based AFAIK.
>> I rather suspect a bug in c_dfDIJoystick2 or DIJOYSTATE2 that ships
>> with cs-Win32libs.
> 
> That'd be a bug in the DirectX SDK (since that's where the cs-win32libs
> dinput headers come from).
> 

No, I found it in plugins\device\joystick\windows\dinputdefs.h

There is a wrong c_dfDIJoystick2 structure with offsets messed up.

I'm preparing a correct one, now.

-- J.F.


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