2012/3/25 Manuel Quiñones <[email protected]>: >> Personally I don't really think of OpenRaster as an animation format, >> but if it can be made to work as one in a way that's compatible with >> static image editors (ideally in a way that doesn't break when edited by >> a static image editor (good luck[1]!)), why not? I think in order to >> keep the formal, baseline part of the spec nice and light, animation >> would have to be an extension - though possibly a very standard >> extension if it's well specified, would work with more than one app, and >> seems sound to a consensus of animators.
Before OpenRaster was even thought of I was working on a format for a video editor that included animation, this format served as the inspiration for the XML I used in GEGL which in turn provided one of the bases of experience that OpenRaster is built on. The original format I refer to I called oxide and it is documented here http://codecave.org/oxide/ not sure if it really has that much to do with OpenRaster but it can serve as inspiration for something else. Note that the interpolation methods for the time/value keyframed property animation was also possible to specify. /Ø _______________________________________________ CREATE mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/create
