http://qa.mandrakesoft.com/show_bug.cgi?id=5819
[EMAIL PROTECTED] changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WONTFIX
------- Additional Comments From [EMAIL PROTECTED] 2003-20-09 09:13 -------
ok i've solved this. This is what i did. made an image in k3b, put an entry for
the in fstab
/mnt/stuff/k3b_0.img /mnt/disk/1 iso9660 noauto,loop,user,umask=0 0 0
and exported the location where it was mounted to be the setup location with
SETUP_CDROM=/mnt/disk/1
Someone in #mdk-cooker said they did it with just SETUP_CDROM=/path. More power
to him. This of course doesn't deal with the root problem of why the cdrom is
accessed and hangs but what the hell, its two days before final goes gold and
noone really cares about a gaming problem.
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status: RESOLVED
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description:
i can't install unreal tournament 2003.
I reinstalled (rather unwillingly due to a reiserfs fsck up) and was able to
instal ET. For the ut2k3 installation however I can't get past the base
install (which is really just the installation script) no data is taken from
any cds. It says they are mounted in the console but the installation just
stops at extras/ip_passthru.pl.
I'm writing this as i try to install and it has been at that state for
minutes. For a normal instally i never even get to read what's being installed
until i get to the textures. Something. is. wrong.
I'd have put this with the other bug i made but *someone* seems to have gotten
rid of it.