On Jul 22, 2010, at 5:25 PM, Olaf van der Spek wrote:
On Thu, Jul 22, 2010 at 11:14 PM, Michael Jackson
<[email protected]> wrote:
So here is what really happens with Visual Studio. When you
invoke CMake
you select to build "Shared" libraries and a Win64 application.
These are
the basics. Visual Studio will create a subdirectory for "Debug" and
"Release" variants for you. So when you build you get a shared
library with
debug symbols placed in the Build/Debug/ directory and the same for
Release
(Build/Release). Now. since these are completely separate
directories when
you execute your program the correct libraries will be found.
Great. This
How does the loader find the DLL?
Because when Visual Studio launches an executable it will look in the
same directory that the executable resides in for libraries to load.
Now, if you have 2 completely separate projects where one builds
libraries and the other builds the executables OR you have set the
various CMAKE_RUNTIME_DIR, CMAKE_ARCHIVE_DIR and CMAKE_EXECUTABLE_DIR
to different directories then you are going to have to setup your PATH
accordingly for each solution/project. Most people set all three of
those CMake variables to the same output directory.
falls apart if you "install" your project to a location for other
projects
to get to. Then one library will over write the other.
In a typical CMake workflow one would create another build
directory and
rerun CMake again to generate another Visual Studio solution that
would have
say a 32 bit Static build in it. This is what CMake kind of
expects. You can
abuse this if you want. Take a look at the boost-cmake project.
Why is this abuse?
Because it circumvents CMakes generally accepted practice of a single
type of configuration per build directory. I guess "abuse" is subject
to each different person.
If you want to go even further and decorate your library names
like boost
does then go ahead and write the CMake code (or grab it from the
Boost-cmake
project). CMake only needs to do what the other platforms do which
is NOT
decorate the library names. VS does not do this by default.
If I look in C:\Program Files (x86)\Microsoft Visual Studio
10.0\VC\lib I see plenty of libs with a "d" suffix...
Sorry, I got the idea of decorating the debug versions confused with
naming of static and dynamic libraries. My Bad. You are correct. But
that is one platform and CMake generally has to play down to the
lowest common denominator. On OS X the decoration seems to be _debug.
Not sure what it is on Linux, solaris, AIX or some of the other
Operating Systems that CMake supports.
You _can_ very easily do this if you want. The code is out there
in the
wild in the form of macros that can be invoked from CMake that will
set all
of this up for you. You just have to look for it (or ask the right
person...
)
Does that help?
Not sure.
Olaf
Mike
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