On Jul 22, 2010, at 4:38 PM, Olaf van der Spek wrote:
On Thu, Jul 22, 2010 at 10:32 PM, Ryan Pavlik <[email protected]>
wrote:
Unfortunately there are as many ways to denote these differences as
there
are projects. However, unless you're setting the
ARCHIVE_OUTPUT_DIRECTORY,
LIBRARY_OUTPUT_DIRECTORY, or RUNTIME_OUTPUT_DIRECTORY (and if you
are, I
highly suggest not doing so and instead installing as-needed to a
local
prefix), the files should not collide in the build tree - in a
multi-config
generator like MSVC, each target gets a directory for each build
type, and
in a single-config generator you'll only have one build type per
entire
build tree.
And then what? Having two DLLs with the same name is not going to
work. Same for import or static libs.
What about libs that don't have a naming scheme yet? Is there any
recommended way to do this stuff?
Olaf
Ya know , I go back and forth on this. In my own projects I will give
my libs a _debug suffix because I end up installing both debug and
release into a local directory and my FindXXX.cmake scripts know to
look for both a debug and release version of the library, ala,
FindQt4.cmake. I like the way Qt does this and so went with
TrollTech's "standard".
If you don't have all the infrastructure to do that then NOT having
any default naming is the best way. Also CMake's FindXXX.cmake scripts
are tuned to find libraries in their default naming scheme from the
"manufacturer", even Boost's crazy naming schemes can be found _most_
of the time.
Mike Jackson
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