NagyDonat wrote:

As I'm digging around the codebase, I see that it's a common (anti)pattern that 
some function takes both a `CallEvent` and a `ProgramStateRef` (or an exploded 
node which has its own state) in a way that the `State` in the `CallEvent` is 
probably obsolete and the code tries to not use it.

https://github.com/llvm/llvm-project/pull/160707
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