================
@@ -1212,59 +1222,58 @@ static bool isTrivialObjectAssignment(const CallEvent 
&Call) {
 }
 
 void ExprEngine::defaultEvalCall(NodeBuilder &Bldr, ExplodedNode *Pred,
-                                 const CallEvent &CallTemplate,
+                                 const CallEvent &Call,
                                  const EvalCallOptions &CallOpts) {
   // Make sure we have the most recent state attached to the call.
   ProgramStateRef State = Pred->getState();
-  CallEventRef<> Call = CallTemplate.cloneWithState(State);
----------------
NagyDonat wrote:

I'm removing this `cloneWithState` call because this method is only called by 
`CheckerManager::runCheckersForEvalCall` and I had to add a `cloneWithState` 
call within that method. 

https://github.com/llvm/llvm-project/pull/160707
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