================ @@ -99,6 +99,128 @@ enum class SamplerFeedbackType : uint32_t { const unsigned MinWaveSize = 4; const unsigned MaxWaveSize = 128; +// Definition of the various d3d12.h enumerations and flags. The definitions of +// all values here correspond to their description in the d3d12.h header and +// are carried over from their values in DXC. For reference: +// https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ + +// D3D12_ROOT_SIGNATURE_FLAGS +enum class RootFlags : uint32_t { ---------------- joaosaffran wrote:
Yeah, there are scenarios in the binary format and testing that such table gen simplifies the code quite a bit. https://github.com/llvm/llvm-project/pull/143041 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits